Category:Bardrin

Bardrin Onyxbearer
Bardrin Onyxbearer is a vengeance paladin of the Stone Father, with a level in cleric. He stands 4'7" and 221 pounds, with a long braided black beard. In armor and with his usual equipment, he's typically in the range of 425+ pounds. Bardrin is headstrong and stubborn, but highly protective of his party members. As a dwarf, Bardrin typically looks to put the good of the group above his own well being and has devoted a fair share of his downtime on efforts to support the growing community at Geistholm, but he's not without his own individual desires.

Before Geistholm:
Bardrin Onyxbearer is the only son of Orrek Onyxbearer, the head of Clan Onyxbearer. Bardrin grew up at Kallakkrag, one of the few remaining dwarven holds. Out of the 17 Krags that originally existed when the Dwarves were experiencing their golden era, now only 7 remain. Bardrin spent most of his life in the military, eventually joining the Obsidian Guard, a dwarven expeditionary force whose primary focus was on reclaiming lost Krags from any of the various hordes who had stolen them.

Before Bardrin departed KallakKrag for Geistholm, he was serving as a sergeant in the Obsidian Guard. There, he had been entrusted with a small platoon of a dozen or so soldiers. The Guard were tasked with reclaiming OddenKrag, a fallen Krag that was located over a major intersection of the dwarven tunnel system, control of OddenKrag would eventually provide the Guard access to many of the other fallen holds. Bardrin's unit was tasked with entering the citadel of the Krag through a secret entrance and working their way to the keep's main gate to open them from the inside, allowing the rest of the Obsidian Guard entry to the citadel. Unfortunately, Bardrin was ambushed shortly after exiting the secret tunnel, and his platoon was slain. He fled to stop the rest of the Guard from continuing their now-doomed assault in hopes of preventing more deaths. For his failure, Bardrin has since been banished from the Dwarven Krags. With no home, Bardrin has made his way to Geistholm, still bearing the flag, armor, and insignia of the Obsidian Guard.

Arrival at Geistholm:
Bardrin arrived at Geistholm with little more than the tattered remains of his old life that he could carry on his back. His armor and weapons of the Obsidian Guard, and some basic supplies. He spent his first few weeks staying in a tent in Geistholm's village square, refusing to stay with the rest of the Adventurer's inside the main barracks setup for them. In his downtime, he put himself to work creating a new home, promptly named Bardrin's Barracks, made of the granite stone of the Magister's Step itself. The barracks resembles a dwarven outpost more than any home, and has the flag of the Obsidian Guard hung outside the entrance. Since then, he has also completed work on a forge out front of the barracks, and has begun work on improving his various companion's weapons with silver. Bardrin has carved out a place for himself amongst Geistholm's residents, as the primary brewer of ales and as the sole stonemason within the village.

Despite Bardrin's exile from the Dwarven Krags and his discharge from the Obsidian Guard, he has openly claimed numerous times that his presence here in Geistholm is that of a scouting mission from the Guard itself. Whether he is in denial of the reality of his situation and his claims are a coping mechanism to adjust, or if he's hoping to fabricate these lies to give credibility to himself remains unclear.

Adventures Beyond the Wall:
Bardrin was the first adventurer to gather a party to travel beyond the wall, pursuing a lead on a goblin camp a few hours north of the entrance from the Magister's Step. Since then, he has gone on numerous adventures to secure a foothold north of the wall at Plipholm and the Magister's step, as well as continue to explore the eastern regions of Xadkha. Bardrin has also uncovered the existence of a Dwarven Krag north of the wall, and has co-lead an expedition into one of their outposts. Inside, Bardrin was confronted by ancestral spirits that claimed to have known his father, and called to his family, the Obsidian Guard, and various other Dwarven clans for help in their time of ruin, a call which went unanswered. Bardrin also uncovered the existence of Lharaka, a supposed Dwarven Deity married to the Stone Father. Despite Bardrin's life-long reverence of the Stone Father, he claims no knowledge of Lharaka, nor has does he have any knowledge of this lost Krag north of the wall. Bardrin has determined that the lost Krag lies within the mountain to the northwest of Xadkha, however it currently remains out of his reach.

Bardrin's primary focus at this point in time is exploring more of this lost Dwarven Krag, and uncovering the mysteries around its disappearance from the Dwarven histories. Bardrin has since sworn an oath of vengeance upon the Magister's who were accused of using a twisted form of the Dwarve's Rune Golem's against them to bring about the destruction of the forgotten Krag. Until he can further these goals, Bardrin is content to further explore the numerous other mysteris that Xadkha offers.